Edmondson spoke to Marvel.com about the appearance. "Anderson and his show and his journalism will be the catalyst for a major event in Black Widow’s journey right now,” said Edmondson. “And as a result of the way in which he exposes her and some of her actions, we’re going to see some pretty significant things change in her world. We will more importantly see a fundamental change within her as she has to face a world that is now increasingly aware of her.
“It’s Anderson doing what he does best: looking for the truth and reporting on events, Edmondson continued. "We imagine that in Black Widow’s world, as would be the case with many other Avengers, things she does can’t be ignored by the media and all it takes is somebody who knows how to ask the right questions to make her world very uncomfortable for her but in a way that is perhaps not unjust.”
Edmondson explained how the collaboration came to be with Cooper, “I found that he was a comic book fan and reader and shared some of my work with him over a year ago. Then as we were strategizing upcoming issues of BLACK WIDOW I had this idea for an opportunity to involve him directly in the book. He was thrilled with the idea and we were thrilled that he was thrilled and so we set about setting the issue up and going through the steps for approval. Fortunately, it was all nice and easy and everybody involved was excited about the idea.”
“I approached Anderson because I’m a fan of his,” Edmondson added. “I’ve always thought that he’s been an excellent journalist and in my limited experience with him via mutual friends I’ve heard nothing but good things. I’ve always held him in high regard both in a personal and professional way.
“I think that when we were talking about somebody that would approach something shrewdly but fairly and approach such a hot button topic as an Avenger who’s been doing some questionable things, that he’s the kind of journalist that I would want taking the lead and the kind of news outlet. A personal fandom element on my side and also I think that his track record and the kind of stories that he’s gone after in the past [as well as] his very significant public persona made him the right choice and made his outlet the right opportunity to both bring a great deal of exposure to the book at the turn of a new arc and to have a lot of fun.”
Guardians of the Galaxy co-writer Nicole Perlman reveals to Marvel.com that at one point Rocket Raccoon, voiced by Bradley Cooper, wasn't even going to be in the movie. "Then Groot is such a cool character, and Groot and Rocket are a team," explains Perlman when talking about the combination of characters that ultimately make up the Guardians. "There was some question about whether Rocket should be a member of the Guardians. We had some back and forth about it because there was a little bit of a fear that he would come across as cartoonish because he’s a raccoon, so the first few drafts didn’t have Rocket. And I’m so, so, happy that Kevin Feige let me put Rocket in. Kevin was a big fan of Rocket, and I’m so glad because I really felt like that was necessary and that was needed."
Even once Rocket's spot on the team, and in the movie, were confirmed there was still some debate about how he would look. Check out this more grizzled, war-torn version of Rocket by concept artist Justin Sweet. Sweet posted this image, and even more Guardians of the Galaxy concept art, on his Facebook page.
Guardians has currently taken the top spot at the U.S. box office once again, after being dethroned by Paramount's Teenage Mutant Ninja Turtles for the previous 10 days.
On Monday, the eighteenth day of its release, Guardians moved back into first place with a gross of nearly $2.9M, knocking the Turtles into second with $2.8M.
On the subject of the sheer size of the Marvel world, D'Onofrio said, "Yeah, it’s huge. It’s huge. I mean the whole Marvel world is so huge. But I gotta tell you, I couldn’t be working for nicer people. I really am. I’m just having a great time. The whole - the way that we’re shooting it, our Daredevil, everybody that’s in the show, is just going so well. Tonight we have a big fight scene that’s happening. It’s the first time you see my character do something physical."
About the experience of working for Marvel, D'Onofrio said, "Yeah. I mean, it’s kinda cool. The thing about Marvel is that they’re not - they’re into real acting. They’re looking for artists that are willing to take chances and are willing to create characters, even if that character has been around for years and years in comic books, they still are depending on us to create something and take it somewhere else."
When asked about the potential for a crossover between the Netflix shows and the feature films D'Onofrio teases, "Well, I think they have some kind of plan. I’m not really allowed to discuss what the plan is, but they have a plan. I think the beginning of the plan is series stuff with Netflix, and then they have a bigger plan to branch out, but I wouldn’t be able to tell you specifically what that is."
Finally, on the subject of what D'Onofrio is most excited to bring out in the Kingpin, after a brief pause, he says, "I’m not gonna tell you.
"I think," he adds, "it’s not just me, by the way, it’s the writer. It’s Stephen DeKnight, it’s Jeph Loeb at Marvel, it’s the scripts, and it’s me. I think it’s gonna be the … I hope - I should say - I hope it’s gonna be the new way to look at Wilson Fisk. I think that there will be no other Wilson Fisk but this one after we’re all done with it. That’s what we’re hoping for."
"The monumental nature of that task is made very clear almost immediately, because you realize everyone - US government, US military and other wise - wants to arrest us.
"S.H.I.E.L.D.'s illegal. We have very few resources. Everything we're going to do involves dealing with, still, finding out who's Hydra and who's not amongst our friends. To rebuild S.H.I.E.L.D., we're going to need some old friends to prove themselves, some new friends, and we're going to have to do it in a way that's very back alley, old school - feels very brass knuckles, Cold War spying for me."
Bring on the Incredible, Bring on the Mighty. Bring on the Super Heroes.
Play with some of your favorite Marvel Super Heroes and new Disney characters together in the Disney Infinity Toy Box (2.0 Edition). What will you create in the toy box? Not only is the Toy Box bigger, but we've also improved upon existing and added new features. All Disney Infinity characters, both Marvel and Disney are playable in the Toy Box (2.0 Edition). Create and share Toy Boxes online. Connect your Toy Box creations with friends. Play without limits!
The new Disney Infinity (2.0 Edition) Toy Box features include:
Toy Box Tools: Procedural generation of content can now be accessed and harnessed through three primary systems:
• Templates - Pre-built Toy Box Games from battle arenas to race tracks that players can customize using the items saved in their personal Toy Boxes.
• Creators - Tools that the player can place into the world in real-time, and a themed arrangement will be procedurally build that world within minutes
• Builders - Non-player characters (NPCs) that a player can drop into their Toy Box to build out detailed worlds.
Toy Box Games – The Disney Infinity: Marvel Super Heroes (2.0 Edition) Starter Pack will feature Toy Box Game discs, which players can use to access standalone game modes: Tower Defense and Dungeon Crawler games that any character from across the Disney Infinity universe can play.
Interiors: Players can now create their own interior levels where they can build rooms and theme them to their favorite characters. Unlock hundreds of furniture pieces and decorations based on iconic Disney and Marvel properties.
New Toys – New toys allow players to make more detailed games with beginnings, endings, winners, losers, result screens and virtually any type of game including races, battles, collection-based games, defense games or exploration adventures.
• Challenge Maker – Allows players to create any type of game, including structured games within the Toy Box.
• Toy Box Game Maker – Allows creators to restrict core actions typically available in the Toy Box, such as the use of the magic wand.
• Text Creator – Allows builders to write their own text bubbles in the Toy Box. All text is filtered through a safe chat server for friendly writing.
Improved On-Boarding – The introductory Toy Box will now be filled with Game Play Hosts who are available to assign missions and answer questions, as needed. Players are free to learn and explore on their own, but can ask a host for help and they’ll even be rewarded with extra goodies once missions are completed.
Updated Online Services – A Newsfeed screen has been added to the main menu, giving the user an overview of the new online services:
• Increased Storage – Storage for locally saved Toy Boxes in a player’s private cloud has increased from 100 to 300 Toy Boxes. Support for downloadable published Toy Boxes has increased from 100 to 100,000 Toy Boxes.
• Like and Search User-Generated Toy Boxes – Players can “like” their favorite published Toy Boxes and find others that are well received. Quickly search through the published Toy Boxes using categories (developer picks, most liked, most downloaded, newest, trending, all Toy Boxes and Disney 1.0), and further refine the search with filters (genre, character required, ability required and Toy Box Games).
• Sharing with Friends – Share Toy Boxes with friends directly using cloud storage.